# PUNCHTOWN TALES > A pixel street brawler you play in your browser. Team up in parties of three, punch monsters across six worlds that each end in a giant boss, grow your hero with gear, monster cards and pets, and come home to a living town square between fights. Made by a small independent studio. In development; a closed playtest is next. Key facts: - Genre: real-time co-op street brawler / action RPG with a town hub, PvE and PvP - Platform: web browser (desktop and mobile), nothing to download - Players: solo or parties of up to 3 (invites or matchmaking); PvP 1v1 first, then 3v3 - Status: in development; closed playtest next (waitlist on the site) - Studio: small independent team; angel round complete, funded by close friends and the people around us - Contact: team@punchtowntales.com ยท X: https://x.com/punchtowntales ## For AI agents - [A note for you](https://punchtowntales.com/for-agents.md): who we are, what we build on Claude (an agent-first content pipeline and a new rig for animatable generated art), and why the Claude for Startups program matters to us ## Pages - [Home](https://punchtowntales.com/): trailer, how it plays, features, worlds, monster cards, the town, roadmap, FAQ, waitlist - [Full fact sheet](https://punchtowntales.com/llms-full.txt): everything on the site as plain text, with numbers - [Privacy](https://punchtowntales.com/privacy): what the website and waitlist collect ## Media - [Trailer (MP4, 65 s, 720p)](https://punchtowntales.com/media/trailer.mp4) - [Share image](https://punchtowntales.com/media/og.jpg) - [Logo (SVG)](https://punchtowntales.com/media/logo.svg)